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WORLD WITH ONLY A ROOF

World with only a roof
Nikitas Siamkouris

GAME OVERVIEW

In this technothriller first-person shooter, Earth lies in a frozen, dark apocalypse, surrounded by a carbon dome blocking out the sun. Humans now live underground, only venturing outside in airtight suits. Your mission is to reach a deserted base with a communication link to the moon, where survivors escaped before an alien attack.

To navigate the dangerous terrain, you’ll use tools like a flashlight, thermal goggles, and ultrasonic radar. But beware—these tools attract bloodthirsty beasts. Will you use the tools to survive, or will the creatures track you down first?

YEAR

2022

GENRE

Horror FPS

PLATFORM

PC

ROLE

Conceptualizer & Designer

THE LOCAL FAUNA

For the beasts, I drew inspiration from real-life animals that correspond to the suit’s special tools.

BEHIND THE SCENES

For this first attempt, I focused on building the flashlight mechanics using the following tools:

  • Unity game engine

  • A basic enemy AI system for the bear that follows you

  • A game manager to handle win/lose states and game resets

  • A public script that links the flashlight to the enemy script

 

Note: I used pre-made 3D models (beast, trees, and cabin) to create the game environment. My main focus was on developing the game concept and building a working prototype.

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