NIKITAS SIAMKOURIS
GAME DESIGNER

ABOUT ME
Hi, I’m Nikitas, a Game Arts and Design graduate from the University of Plymouth. I’m especially interested in gameplay, level design and balance, basically, the things that make a game feel good to play.
I’ve been building worlds for as long as I can remember, from Lego and Minecraft to the D&D campaigns I now run as a Dungeon Master. I also play Yu-Gi-Oh competitively, so I’ve seen firsthand how small changes in balance can completely change the way a game is played.
I’m a Greek-French dual citizen, studied in the UK, and enjoy being around people from different places and backgrounds. Last summer, I spent a month travelling solo around Japan, something I’d wanted to do for years. It was a chance to experience a culture I’d been fascinated by, from its games and arcades to its history and mythology.
Now I’m looking for my first studio role and a chance to put all of this to work. Ideally, somewhere with good people, a strong games culture, and plenty of things to build and figure out.
EDUCATION
BA (Hons) Game Arts and Design, 2:1
University of Plymouth
I studied level and gameplay design, game balance, and interactive narrative, alongside 2D and 3D production.
Baccalauréat, with distinction
Lycée Franco-Hellénique Eugène Delacroix
I focused on Mathematics, Physics/Chemistry, and Digital & Computer Sciences.
SKILLS
Engines: Unreal Engine 5, Unity
Scripting: Blueprints, C#, C++, Python
Design: Level design, systems & economy, balancing, GDDs
3D & Art: Maya, Blender, Substance 3D Painter, ZBrush
Video & FX: Premiere Pro, After Effects, Niagara
LET'S PLAY!
FEEL FREE TO CONTACT ME FOR MORE INFORMATION
